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Game Theory

2022/2023
Учебный год
ENG
Обучение ведется на английском языке
6
Кредиты
Статус:
Курс обязательный
Когда читается:
2-й курс, 2, 3 модуль

Преподаватели

Course Syllabus

Abstract

This program sets the requirements for students' educational results and learning outcomes. It defines the content and types of lectures, seminars and controls. The program is destined for teachers of the discipline "Game Theory", for teaching assistants and for students.
Learning Objectives

Learning Objectives

  • The assimilation and application by economists of the basic concepts of game theory, with the main focus on non-cooperative situations: Nash equilibrium and its refinements
  • Formation of theoretical analysis skills, including interaction analysis, problem solving skills and analysis of real or stylized situations
Expected Learning Outcomes

Expected Learning Outcomes

  • Knows the basic terms, definitions, theorems and concepts of game theory.
  • Is able to identify types of games in socio-economic situations
  • He is able to predict the outcomes of game situations based on logic, assumptions about relationships
  • Able to reason logically strictly
Course Contents

Course Contents

  • Introduction.
  • Non-cooperative games in normal form (static)
  • Nash Equilibria
  • Mixed Strategies in Finite Game
  • Non-cooperative games in the expanded form (dynamic)
  • Problems of existence, uniqueness and Pareto-optimality of Nash equilibria perfect in pre-games.
  • Repeatable games
  • Sequential equilibria
  • Incomplete information about partners
  • Games with incomplete information and Nash equilibria
  • Representation systems in games with incomplete information.
  • Signaling Games
Assessment Elements

Assessment Elements

  • non-blocking In-class activity
    attendance of classes, presentations with problem solutions, mini-tests (flyers), homework
  • non-blocking Test 1
    The control work contains tasks to be solved and real or stylized situations and empirical data on markets.
  • non-blocking Test 2
    The control work contains tasks to be solved and real or stylized situations and empirical data on markets.
  • non-blocking Exam
    An exam is provided at the end of the course. The exam paper contains tasks to solve and real or stylized situations and empirical data on markets. The tasks require a detailed presentation of the solution and an economically meaningful interpretation of the results. During the exam, students are prohibited from: communicating with each other and with other people via the Internet, means of communication, in person; using exam papers of other students. During the exam, students are allowed to: use any information materials, except those prohibited; use any computing means.
Interim Assessment

Interim Assessment

  • 2022/2023 3rd module
    0.25 * Test 2 + 0.3 * Exam + 0.25 * Test 1 + 0.2 * In-class activity
Bibliography

Bibliography

Recommended Core Bibliography

  • Теория игр в общественных науках, Захаров, А.В., 2015
  • Шагин В. Л. - ТЕОРИЯ ИГР 2-е изд., испр. и доп. Учебник и практикум - М.:Издательство Юрайт - 2021 - 223с. - ISBN: 978-5-534-03263-5 - Текст электронный // ЭБС ЮРАЙТ - URL: https://urait.ru/book/teoriya-igr-469243

Recommended Additional Bibliography

  • Game theory for applied economists, Gibbons, R., 1992
  • Кремлёв А. Г. ; под науч. ред. Тарасьева А.М. - ТЕОРИЯ ИГР: ОСНОВНЫЕ ПОНЯТИЯ. Учебное пособие для вузов - М.:Издательство Юрайт - 2019 - 141с. - ISBN: 978-5-534-03414-1 - Текст электронный // ЭБС ЮРАЙТ - URL: https://urait.ru/book/teoriya-igr-osnovnye-ponyatiya-438607