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Game Theory and Its Applications

2019/2020
Учебный год
ENG
Обучение ведется на английском языке
6
Кредиты
Статус:
Курс обязательный
Когда читается:
2-й курс, 3, 4 модуль

Преподаватели


Кислицын Дмитрий Викторович


Покровский Дмитрий Александрович

Course Syllabus

Abstract

Game theory is a framework for hypothetical social situations among competing players. In some respects, game theory is the science of strategy, or at least the optimal decision-making of independent and competing actors in a strategic setting. The key pioneers of game theory were mathematicians John von Neumann and John Nash, as well as economist Oskar Morgenstern. You must be comfortable with mathematical thinking and rigorous arguments. Relatively little specific math is required; but you should be familiar with basic probability theory (for example, you should know what a conditional probability is), and some very light calculus would be helpful.
Learning Objectives

Learning Objectives

  • This course is aimed at students, researchers, and practitioners who wish to understand more about strategic interactions.
Expected Learning Outcomes

Expected Learning Outcomes

  • Acquirement of core competencies in the sphere of Game Theory.
  • Acquirement of necessary theoretical base and practical skills in the sphere of Game Theory.
  • Students' preparation for managerial, analytical, research and entrepreneurial roles in companies and organizations.
Course Contents

Course Contents

  • Basic concepts of game theory. Classification and description of games
  • Static noncooperative games
  • Dynamic games with perfect and imperfect information
  • Cooperative games
  • Matching, Social rules, Voting rules
  • Bankruptcy problem, Auctions
  • Repeated games
Assessment Elements

Assessment Elements

  • blocking Сlass work 1
  • blocking Class work2
  • blocking Class work3
  • blocking weekly quick test
Interim Assessment

Interim Assessment

  • Interim assessment (4 module)
    0.25 * Class work2 + 0.25 * Class work3 + 0.25 * weekly quick test + 0.25 * Сlass work 1
Bibliography

Bibliography

Recommended Core Bibliography

  • Gura, E.-Y., & Maschler, M. (2008). Insights Into Game Theory : An Alternative Mathematical Experience. Cambridge, UK: Cambridge University Press. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=259184

Recommended Additional Bibliography

  • Binmore, K. (2007). Playing for Real: A Text on Game Theory. Oxford University Press. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsrep&AN=edsrep.b.oxp.obooks.9780195300574